blackeyevr.com

blackeyevr.com

VR that hits different

What could blackeyevr.com become?

Short, catchy, memorable names are the foundation of great brands. They are rare, instantly recognizable, and increasingly valuable.

VR Boxing & Combat Fitness App

A VR fitness app focused on boxing and combat sports workouts with trainer-led classes, AI-adaptive difficulty, rhythm-based hitting, and competitive leaderboards.

Fitness-motivated VR headset owners, 18-45 (~3-5M VR fitness users)

$2-132K/mo

VR Horror Experience Studio

A game studio specializing in premium short-form VR horror experiences released quarterly -- the Blumhouse of VR, with arcade licensing and merch.

VR gamers who play horror (15-20% of ~18M Quest users)

$20-800K/mo

VR Entertainment Center Franchise

A franchise model for branded VR entertainment centers focused on combat and horror with signature experiences, standardized buildout, and exclusive content.

Entertainment seekers in metro areas plus franchisees with $150K-$400K capital

$8-200K/mo

Competitive Multiplayer VR Fighting Game

A free-to-play competitive VR fighting game with physics-based combat, ranked matchmaking, seasonal tournaments, and esports-ready spectator mode.

Competitive VR gamers and fighting game community (~10M globally)

$4-600K/mo

Combat Sports VR Training Simulator

A professional-grade VR training tool for boxers and MMA fighters with AI opponent simulation, reaction drills, footwork training, and fight film analysis.

Combat sports athletes (~6.7M martial artists in US) and ~30K gyms

$2-134K/mo

Comparable Sales

c********s.com sold for $3,999
d*****x.com sold for $4,760
r*********s.com sold for $5,000
f*****e.com sold for $7,999
c**********h.com sold for $4,900